Putting Fun Into Video Games for Older Adults
نویسندگان
چکیده
منابع مشابه
مقایسۀ تأثیر مداخلهای بازیهای ویدیویی سه بعدی و دو بعدی بر خلاقیت و مهارتهای اجتماعی دانشجویان پسر
In recent years, there has been an increase in the playing of digital games in children, adolescents and adults worldwide. Not only has interest in digital games grown dramatically, but variations in the types of games in different fields have also occurred. An example is the emergence of three- and two-dimensional games. Based on this, the purpose of this study was to investigate the effect of...
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تاریخ انتشار 2012